In computer science and software engineering, reusability is the likelihood that a segment of source code can be used again to add new functionalities with slight or no modification. Reusable modules and classes reduce implementation time, increase the likelihood that prior testing and use has eliminated bugs and localizes code modifications when a change in implementation is required. Subroutines or functions are the simplest form of reuse.

Receive exclusive access to members-only content, invitations to in-person and virtual events, and sneak peeks at new tools and emerging technologies. Join today!
Join Now!Categories
Authors
VIDEOS

Recent Posts
- How to fuel creativity in the workplace
- WHAT STORYTELLING MEANS TO VOICE AND TONE STRATEGY
- Viewpoint: Patient-focused Healthcare Information Requires an Omnichannel Content Strategy
- Viewpoint: The Disconnect Between Content Strategy, Information Science, and Healthcare
- The Need for Plain Language in “Terms and Conditions”